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Turbo Stunt Racing: your first five minutes

A 3D stunt racer on a purple track floating in open sky. There are ramps, cones and a finish flag, and nothing at the edge to stop you going over.

Turbo Stunt Racing, the white coupe at 51 km/h heading for a narrow strip of road and a striped ramp
Turbo Stunt Racing, the white coupe at 51 km/h heading for a narrow strip of road and a striped ramp
Made by
Obumo Games
You play with
Keyboard
One go lasts
One level
How far we got
Part of level 1

Play Turbo Stunt Racing free on Mava Games

What you actually control

Input What it does
W or Up Accelerate
S or Down Slow down
A / D or side arrows Steer
R The restart button on the left
M The settings button on the left

Minute by minute

Minute 1. You start on the line of Level 1. Position is top left, speed top right, and a progress bar with a chequered flag sits between them.

Minute 2. Hold forward for a second or two. That took our car to around 50 km/h, with smoke and skid marks behind it.

Minute 3. The wide slab narrows to a single road. Slow down before it does.

Minutes 4 and 5. Take the striped ramp straight, and keep an eye on the bar.

The mistake that ends first runs

Holding left or right. At speed, a long press was enough to spin the car, and then a TURN AROUND banner fills the screen because you are pointing back down the course. Steer in short taps.

Good to know

Skip it if

Falling off annoys you. MR RACER Stunt Mania keeps you on a table.

That is the short version. The long one, with every screen we saw and the questions people ask about it, is in our Turbo Stunt Racing review.